Derek Michael’s improv live set on a Machinedrum

April 24th, 2008

Live from the Liz Revision living room…

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Photos & Videos from Kero’s set at Debonair

April 8th, 2008

[Photos at LizRevsion.com] [Photos at Facebook]

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Moment 16: Locally grown sound

December 1st, 2007
December 2, 2007
9:00 pm

If you’re in Chicago and decided to sit out on Saturday’s events due to the snow / ice storm, come out to Subterranean listen to music by local electronic musicians and check out live visuals on the walls. Featuring Quantazelle (Liz Revision), Coyote DG, Drmlgcc, Garo, Lokua. Live Video by: Glen Stephani, The Machinist, Mason Dixon.

Oh, and it’s FREE!

Subterranean. 2011 North Ave., Chicago IL 60647.
21+ event. http://momentsound.com/

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Get yourself a musical robotic exoskeleton

July 31st, 2007

Here’s an interesting art / performance project byMaywa Denki. Based on the simple remotely-triggered servo action of “knockers” (not in the sleezy sense)–which are direct percussive controllers that can be used to pound on various things including boxes, pipes, and guitar strings. In the above video, these knocker modules are employed to make a switch-based drum-machine-like instrument that you assign a sequence of remote knockers to, and then control the playback speed manually with a crank. It has the surreal effect of being a very nerdy guitar, with the thrashing accomplished via said crank.

Seeing as performative elements are key in this particular project, the “Wings” project shown about a bit past half way is more showy than useful, with the musician sporting spreading mechanical “wings” with knocker modules that hit hollow wooden balls that can be played via controllers on the fingers.

The video is particularly amusing in its Devo-esque tongue-in-cheek humor during the actual demonstrations, as well as the inclusion of vintage educational filmstrip dings to demarcate a new instrument being showcased. While having a direct, realtime controller of percussive sounds created remotely may be interesting for its novelty / humor value, so much more can be done in the field of musical interfaces that this sort of thing just begs to be improved upon. However, the vision and sheer performative nature of these instruments is inspiring to all who focus on creating innovative interfaces for music creation.

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Musical soccer ball

July 28th, 2007

The Sound Ball is a soccer ball that makes different sorts of sounds based on whether it’s thrown, kicked or spun. Check out this video of widely different audiences interacting with it. There’s a particularly amusing clip of a kid with soccer skills bouncing it around and catching it with his knees.

The SoundBall is a foam ball with a motion sensor inside, which communicates wirelessly with a computer, so that sounds and music can be created through dance and/or play. The project was developed in pursuit of Aleksei’s interest in new interfaces that interpret physical motion sonically, giving dancers and other performers the opportunity to interact musically in real time with traditional instrumentalists.

CNet speculated that it’s an Arduino or Parallax board inside the ball and sending data via bluetooth to Cycling ‘74 Max/MSP running on a computer somewhere.

It’s a concept piece by Aleksei stevens, a Brooklyn, NY-based composer, lapto jockey, and professor of digital audio and performance. Check out his Mypace page where you can here his music: Aleskei Stevens’ Myspace page. [via]

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iGo Audio Emissions CD Release Party @ the Metro ft. Detholz, Mucca Pazza, Madison Buchanan, Liz Revision (Quantazelle) + more

May 11th, 2007
May 31, 2007
6:00 pm

I-GO AUDIO EMISSIONS CD RELEASE PARTY

Thursday, May 31st
@ the Metro, 3730 N Clark
7pm

BUY TICKETS NOW AT www.metrochicago.com/shows or the Metro Box Office (3730 N Clark)! VIP tickets include food, a chance to win a DAHON bike.

Did you ever get into an I-GO car and realize that you forgot your CD/iPod adapter? Soon you’ll be able to listen some of Chicago’s best local bands inside your favorite I-GO car on our first ever CD compilation. It gets better. Join us at Metro on Thursday, May 31st for our CD Release Party featuring up-and-coming local bands like the Detholz!, Palliard, Quantazelle and Madison Buchanan!

Local musicians submitted their very best tracks for fans to vote on. Voters voted for their favorite songs between April 4th and April 30th. The top songs will be included on the CD featuring Andrew Bird, Koko Taylor, Mucca Pazza, Devil in a Woodpile and other amazing Chicago acts. Stay tuned for updates and chances to win great prizes like VIP tickets to the party and copies of the CD. Go to www.igocars.org in the coming weeks for more about our CD Release Party.

CD Release Party
Support I-GO in launching our first ever I-GO Audio Emissions compilation by attending our CD Release Party! The party will be at the Metro (3730 N Clark) doors 6pm/ show 7pm 21+ on Thursday, May 31st. Tickets on sale now on the Metro website www.metrochicago.com $10 advance/$15 door/$20 VIP. VIP tickets includes food from 10 local and “green” restaurants plus a chance to win a Dahon bike! All tickets include a complimentary CD, a year-long subscription to TimeOut Magazine, and the opportunity to hear up-and-coming local acts.The party will be held on Thursday, May 31st doors 6pm/show 7pm at the Metro (3730 N Clark) and will introduce you to up-and-coming local artists:

  • Detholz! (pronounced “Death Holes”) with members from Baby Teeth and Bobby Conn will headline with new wave inspired music
  • Palliard uses guitar, pedal steel, upright bass, Wurlizer electric piano, drums, and three-part harmonies to create a “good caffeine fueled whiskey drunk”
  • Madison Buchanan, the newest R&B sensation
  • WINNER: Animate Objects
  • WINNER: Imelda de la Cruz
  • … and djs sets entertaining us between set changes from…

  • Liz Revision (aka Quantazelle) combines complex percussive programming, sonic innovation, and engaging sound design
  • and

  • DJ Flawlezs spins hip hop and rap
  • Hosted by Miss Mia from Chic-a-go-go!

Audio Emissions, Not Auto Emissions
Because I-GO cars have replaced 2,000 private cars and helped our members drive less, there is less pollution and greenhouse gas emitted in Chicago. We have eliminated 7,823 metric tons of CO2 since 2004, the equivalent of not driving 22 million miles!To continue our dedication to sustainable living, I-GO will make this event completely carbon neutral. We are working to mitigate the environmental impact of our concert by reducing carbon emissions at the event and acquiring carbon offsets. Carbon offsets raise awareness of climate change and neutralize the carbon footprint not addressed through planned emissions reductions, emissions-free electricity, or other conservation mechanisms. Holding a Neutral Event is another step towards taking responsibility for climate change and making a difference.

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The intelligent staging of Jenny Chow

May 5th, 2007

jenny_chow3.jpgThe Intelligent Design of Jenny Chow: An Instant Message with Excitable Music is a play written by Rolin Jones that features an agoraphobic, obsessive-compulsive (perhaps also mildly autistic) girl genius who decides to seek out her birth mother in China by creating a robot to go on the journey for her. She’s also a secret subcontractor for the Department of Defense and relies on the help of a horny Mormon (who’s on a conversion mission in China) and a malcontent Russian professor of artificial intelligence, and tries to deal with her adoptive parents along the way. It’s funny, compelling, well-acted (Scott Kennedy portrays four different, quirky characters wonderfully), and, dare I say, touching without being too mushy. Also between acts they played one of the Game Boy remixes of Beck, “4″ by Aphex Twin (which I had to sing along to), and more tracks of the heady electronica sort. It’s been extended until June 3 at the Chicago Center for the Performing Arts, so if you’re in Chicago you should definitely check it out.

Use the code “Friend of Jenny” when you order your tickets for a $10 discount on Thursday or Sunday shows. Sweet!

Here’s some reviews:

At Collaboration, ‘Jenny Chow’ a must-see

Watch Jenny Chow come to life:

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IRON CHEF OF MUSIC: Kracfive’s sample-chopping, beat-dicing “producer battle”

January 20th, 2007

iron_chef.jpgThe people behind Kracfive have come up with an innovative music-composition contest / event loosely based upon the televised “Iron Chef” competition: The Iron Chef of Music.

Both a global and local “competition,” the source sample is released upon the world at the same time and participants are given a set amount of time to produce their creations. Contributors from all over the world, either working alone or in composing-cells like the one I attended, use the allotted time to produce a new work using only the given sample for material.

I showed up at Heaven around 5:30pm and arrived at a locked door, wondering if I had inverted the date or marked the wrong day in my calendar, but knocking brought forth Joe aka Protman–a resident of the gallery who opened the door and welcomed me, and Roger, another local musician. These two where the main forces behind the Chicago enclave of Iron Chef-fers.

After asking if there was a set direction to face or an area to be in to connect to a house mixer (”No, just make yourself comfortable and find an outlet,” Roger instructed me), I staked out a spot among the scattered mismatched tables and askew upholstered couches and chairs with six other competitors. I chose a door-and-audience-facing, mildly-rusty silver folding table that looked much nicer that it was once I realized the thin steel top was warped, creating a garbage-day metallic popping noise and creating a trampoline effect if certain keyboard keys were pressed with a high enough velocity.

After a bit of chit-chat with the other competitors about which power strips were functional, and the obligatory software / hardware conversations that are common to most laptop-producer meetings, we all gradually began focusing on our own laptops as we copied the source sample onto our drives from the black CD-R that was being passed around.

At 6pm we got the go-ahead to begin working. The sample was about a minute and a half long and contained a clip from the movie, The Lost Boys. I spend the first 45 minutes working in the freeware wave-editor, Audacity, dredging the file for useful bits–a “snare-ish” sound here, another one that could act as a hi-hat, another that I could potentially loop as a melodic element, and so on–and arranged the renamed sounds into a directory for easy access.

Then I opened up Fruity Loops and loaded in my “drum” samples into its integrated sampler channels. I spent another 15 minutes trying to tweak my kick sample into something that sounded more aggressive and thumpy, but eventually had to abandon it and focus on the rest of the track, lest I run out of time.

I came up with a drum pattern in three variations: one for the refrain, chorus, and the bridge / outtro. I then played at creating an instrument from one of the samples that had a near-seamless loop point (the start and end of the sample meeting at the center of the wave), which I looped and effected. I then did a refrain, chorus, and outtro melody and put those in their respective patterns. I had twenty minutes left at this point, so I started meshing the parts together, creating builds and cut-outs to signal changes within the parts. Then I tweaked the mix to the best of my ability, although I knew that my Sony MDR-700s didn’t have a flat frequency response and that I’d surely be in for a surprise when I heard it on the house speakers.

At 8pm we had to toss our compositions on a jump drive that was passed around. Five or seven spectators had wandered in during the last half hour of production to hear the final results (though, as it had been with me, the perpetually locking door might have been a factor for the low turnout). My boyfriend Scott was one of them who took a seat next to me at the last minute and politely enquired to where he might procure a beer. I, having thought ahead, had filled a Nalgene bottle with a lovely California Chardonnay that held about half a bottle–perfect composition fuel. Joe was nice enough to supply Scott with a beer and then the exciting moment of track unveiling was upon us. Unfortunately the works were presented on small, temporary speakers without subwoofers or correct placement and all of the tracks tended to sound a bit compressed, or as if they were played over a portable stereo in a commercial kitchen filled with stainless steel and tile.

The compositions presented were a fairly representative cross-section of contemporary electronic music production. The guy behind me chose a booty bass / hip-hop approach at around 2 minutes, while the guy next to me opted for an abstract noise exploration. Brian “The Machinist” whom I’ve played on a bill with before took a novel approach and focused on creating an ambient track solely from the background noise of the sample. So, clinks and reverberation in the cave-like atmosphere were given center stage and arranged to explore the differing atmospheres created by layering and chopping those sounds. Joe “Protman” Hahn focused on creating an abstract-yet-aggressive soundscape that wowed with both the quality and range of sound and contrast between high fidelity extended glitchiness and lo-fi sample detritus. Roger’s track, was similar to Protman’s in that it pushed the sonic boundaries, magnifying tiny sample bits into large, effected presences, but unlike Protman’s, retained a solid footing and consistent melody and structure.

Mine just sounded like unrelenting gunfire that paused once every while. Damn those headphones.

From one nearly two minute, non-musical sample came seven different approaches to music that twisted, chopped, and mangled a limited source file into a sonic work touched by each author’s particular talent and taste. While a “winner” was not voted on nor announced, it was clear that each author’s approach to computer-aided sample-wrangling was reveled in for its few short moments of fame.

Here’s a link to past (as in–they haven’t updated their archive since May 2006) contributions: [Iron Chef Archive].

Here’s my submission that was created in the battle on the 14th for which I showed up at Heaven in Chicago: [quantazelle-iron_chef-01-07]

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