It’s the last few days to fund a futuristic role playing game that I contributed one of my Quantazelle to the promotional video. Here’s part of what I wrote over on my Quantazelle site:
“Always / Never / Now” is a storytelling game adventure that’s somewhere between James Bond and William Gibson in its action and intrigue. There’s a the street samurai with the metal legs and the one-time-professional bodyguard with the metal arms to the the cat burglar with the reckless guile, in over his head. Always/Never/Now translates these characters into ready-to-play action heroes on a mission that stands to change their dystopian future forever.
The designer, Will Hindmarch, an old friend, asked me for a track to use for the promotional video that was kind of “something befitting international espionage, action-adventure, and slickly classy near-future dystopias,” so I recommended Unlawful Furniture.