Ten un-cheesy Valentine's Day gifts for geeky girls

So your girl spends more time on Digg than on her makeup, and she’s been well stocked on gadgets since December. What could you possibly get her for V-Day that’s neither cliché nor ill-suited for her personality? Here’s’ a few suggestions, like caffeine jewelry, diode necklaces, and a diskette purse. read more | digg story

Ten un-cheesy Valentine’s Day gifts for geeky girls

So your girl spends more time on Digg than on her makeup, and she’s been well stocked on gadgets since December. What could you possibly get her for V-Day that’s neither clich� nor ill-suited for her personality? Here’s’ a few suggestions, like caffeine jewelry, diode necklaces, and a diskette purse. read more | digg story

IRON CHEF OF MUSIC: Kracfive’s sample-chopping, beat-dicing “producer battle”

The people behind Kracfive have come up with an innovative music-composition contest / event loosely based upon the televised “Iron Chef” competition: The Iron Chef of Music. Both a global and local “competition,” the source sample is released upon the world at the same time and participants are given a set amount of time to produce their creations. Contributors from all over the world, either working alone or in composing-cells like the one I attended, use the allotted time to produce a new work using only the given sample for material. I showed up at Heaven around 5:30pm and arrived at a locked door, wondering if I had inverted the date or marked the wrong day in my calendar, but knocking brought forth Joe aka Protman–a resident of … Read More

IRON CHEF OF MUSIC: Kracfive's sample-chopping, beat-dicing "producer battle"

The people behind Kracfive have come up with an innovative music-composition contest / event loosely based upon the televised “Iron Chef” competition: The Iron Chef of Music. Both a global and local “competition,” the source sample is released upon the world at the same time and participants are given a set amount of time to produce their creations. Contributors from all over the world, either working alone or in composing-cells like the one I attended, use the allotted time to produce a new work using only the given sample for material. I showed up at Heaven around 5:30pm and arrived at a locked door, wondering if I had inverted the date or marked the wrong day in my calendar, but knocking brought forth Joe aka Protman–a resident of … Read More

Brian Eno to create generative soundtrack for Spore

Brian Eno, widely credited with being the prime influential force behind modern ambient music, has taken an innovative approach to his voluntary conscription as soundtrack creator for the multi-platform, soon to-be-released video game from the creator of the Sims, Spore. Essentially a “game of life” on steroids, Spore, allows the player / creator to create a virtual lifeform / civilization world in essentially a procedural content generation-al game. For the uninitiated, that means that the game evolves according to the procedures–or sets of actions that you (as the player / programmer) create. First you have to battle it out to survive as a protozoa in primordial ooze, then as a freakish creature, then control a tribe of them … and eventually end up exploring out in space. The … Read More

How MIDI works (unintentionally hilarious retro videos)

Musical Instrument Digital Interface, a protocol that allows keyboards to talk to computers, is generally considered to be a retro technology. With the increase in use of USB hardware controllers, soft synths and VSTis, and protocols like ASIO and the groundbreaking concept behind Native Instrument’s Kore, MIDI is decidedly less useful to the electronic musicians of today. For the curious, or those who have a soft spot for the electronics of the 1980s, the multimedia artist Paul Slocum has encoded an instructional video he borrowed from the library into streaming videos broken up by chapters. These are streaming windows format videos, so you should use Windows Media Player on a PC, or download VLC (a cross-platform media player). Intro Section 1: In The Beginning Section 2: The Players … Read More